![]() ![]() 3.01, 3.02, 3.02) will allow me to still tune and bug fix the map in a timely manner while working on much more time manageable content. When I was just releasing 2.0 and 3.0 I was hosting games and uploading Beta fixes to battle test and bug fix the waves of content and it kind of stagnated content progress on the map. Kul Tiras and Zandalar will be brought in line with BfA once probably once it’s released so I will be leaving those alone for now. Now that the continents (Cata Zones, Pandaria, and Broken Isles) are all in the map I can focus on improving terrain rather than have to make it from scratch. TERRAIN is also going to be a big focus (finally). Faction overhauls will work there way in as I can start working on abilities over time then when they are all made I can just set about applying them to the units in one of the patch cycles. ![]() Now, I can begin with smaller patches that focus on polishing the map, making factions feel and play more unique (While still adhering to the ‘core’ that drives all factions), tuning balance, and adding new content (that's not massive new continents or trigger heavy game modes)! The game modes Hour of Twilight, Sha Madness, Alliance vs Horde will ideally get a little bit of content each update. As much as I wanted to do a 1.0 series then a 2.0 series each of the patches have added huge waves of content.Ģ.0 Cataclysm themed added Uldum, Deepholm, and Vashj’ir as well as a ton of new mechanics Elemental Lords, Mercenaries, Last Chance and 3 new game modes (that Exodus wasn’t even planned).ģ.0 was going to have Pandaria and 4.0 Broken Isles but I ended up rolling both of them into 3.0 this also brought 20 new Mercenaries, 3 new game modes. This is the last ‘Great Leap Forward’ patch (1.0, 2.0, 3.0). ![]() Mercs help break that cap but they ones with Ensnare are few and far between.Įditor's Note: I have decided to remove the BETA tag as the map is very stable now and I felt the BETA tag was holding back new content. Siege is limited to 4 and the Ensnare has a 12 second duration and 6 second cooldown which translates to 8 units can be downed at any given time. Added an auto-casting Air only Ensnare (Same default Web that Melee Undead have). File name format might change in the future. See for additional information.When I spelled WarcraftTotalWar3.0a out as the filename it was too long (with and without the AvH tag) and the map wouldn’t show up in my Warcraft 3. AMD does not provide technical or warranty support for AMD FidelityFX Super Resolution enablement on other vendors' graphics cards. The Outer Worlds: Spacer's Choice EditionĪMD FidelityFX Super Resolution (FSR) versions 1 and 2 are available on select games which require game developer integration and is supported on select AMD products. (Availability subject to change depending on game developer release schedule.) Upcoming and Available Games that Support FSR 2 This post will be updated when new games are added to the list. For your convenience, here is a list of available and upcoming games that support FSR 2. One of the exciting aspects of these updates is the number of games that continue to be added under the FSR 2-supported umbrella. ![]() FSR 2 is our next-level temporal upscaling technology designed to deliver incredible image quality and boosts framerates in supported games across a wide range of products and platforms. As some of you may know, we have been highlighting the latest updates to AMD’s FidelityFX Super Resolution 2 (FSR 2) technology over the last couple of months. ![]()
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